Angle Between a Line and a Plane
Find the angle between a line and a plane: drop a perpendicular, join to where the line meets the plane, and use the right triangle that makes.
In the exam for Cambridge IGCSE Maths 0580, Edexcel IGCSE Maths 4MA1, Cambridge O Level Maths 4024, Edexcel Further Pure Maths 4PM1 · 17 real past-paper questions below
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The Shadow of a Line
A line leans against a flat surface, a plane. Shine a light straight down: its shadow on the plane is called the projection.
Steps
- 1
Drop: from the top of the line, go straight down to the plane.
- 2
Join: from that foot to where the line meets the plane. This is the projection.
- 3
Use the right triangle: the angle is between the line and its projection.
Rule
The angle between a line and a plane is the angle between the line and its projection. The right angle is at the foot of the drop.
Drop, Join, Tan
The 3-mark question in a cuboid. Find the angle between and the face . is straight above , with , and .
Worked example
- 1
— is straight above , so is the perpendicular and is the foot.
- 2
— is where meets the face . The projection is , the shadow of .
- 3
— is the diagonal of the rectangle , the longest side of a right triangle with sides 6 and 3.
- 4
— Square each side and add.
- 5
— Triangle has its right angle at . is across from (opposite) and is next to it (adjacent). Opposite and adjacent mean tan.
- 6
— We know the ratio and want the angle, so use inverse tan.
- 7
— Round the angle to 1 decimal place.
If the length of the line itself is given, you do not need the projection. In another cuboid, and .
Worked example
- 1
— is opposite and is the hypotenuse. You know both, so sin works directly.
- 2
— Inverse sin, rounded to 1 decimal place.
Common mistake
Using the edge as the adjacent side: . The projection runs all the way to , which is the face diagonal.
Key idea
Name the projection and mark the right angle on your sketch. Most of the marks are for the working, so a clear line like “” earns marks even if the arithmetic slips.
Starting at a Midpoint
Harder questions start the line at a midpoint. Drop it the same way. The foot is a midpoint on the base.
A cuboid has base with and , and height 5. is the middle of the top edge above . Find the angle between and the base.
Worked example
- 1
— Drop straight down to the base. is the middle of the top edge, so its foot is the middle of .
- 2
— is halfway along , which is 8 long.
- 3
— The projection is the longest side of triangle , with its right angle at . and .
- 4
— 16 + 16 = 32.
- 5
— Triangle has its right angle at . is the height 5 (opposite) and is the projection (adjacent). Opposite and adjacent mean tan.
- 6
— Inverse tan, rounded to 1 decimal place.
Common mistake
Naming the angle at the top, . The angle with the plane is always where the line meets the plane: .
The Angle With a Side Face
Sometimes the plane is not the ground. For an upright face, you drop the perpendicular sideways onto that face.
A cuboid has on the top and directly below them. , and . Find the angle between and the face .
Worked example
- 1
— The plane is the upright face , so the perpendicular must meet that face, not the base.
- 2
— is at right angles to both and , so is perpendicular to the face. The foot is .
- 3
— is where meets the face. The projection is .
- 4
— is the diagonal of the rectangle : the longest side of a right triangle with sides 9 and 4.
- 5
— Square each side and add.
- 6
— Triangle has its right angle at . is across from (opposite) and is adjacent.
- 7
— Inverse tan, rounded to 1 decimal place.
Common mistake
Dropping to the base out of habit. That gives the angle with the base, a different angle. Look at which plane the question names.
Angle in a Prism
Prism questions hide the same triangle. The top of a prism is often a ridge above the middle of the base.
A triangular prism has a rectangular base with and . The end face is isosceles with , and is the top. Find the angle between and the base.
Worked example
- 1
— Triangle is isosceles, so is straight above the middle of . Call that point .
- 2
— is halfway along .
- 3
— Triangle has its right angle at . is the longest side, so subtract.
- 4
— Take 25 from 169, then take the square root. is the height of the prism.
- 5
— The projection of is . It is the longest side of triangle , with its right angle at .
- 6
— 25 + 64 = 89.
- 7
— Triangle has its right angle at . is across from (opposite) and is next to it (adjacent).
- 8
— Inverse tan, rounded to 1 decimal place.
Key idea
In any prism, first ask: which point of the base is the top vertex directly above? That point is the foot of the perpendicular.
Which Method? Read the Question
Drop, join, then find the right triangle.
| You see | You do |
| Angle between a line and a plane | drop, join the projection, then tan |
| You know the line and the height | sin: height over the line |
| Plane is an upright face | drop sideways onto that face, then tan |
| A prism with a ridge or sloping top | find where the top vertex sits above the base |
| Line starts at a midpoint | drop to a midpoint on the base |
| Lengths only, no angle | Trigonometry in 3D: Cuboids |
| A pyramid or a cone | Trigonometry in 3D: Pyramids and Cones |
Key idea
Sides given as a ratio, like 4 : 2 : 3? Just use 4, 2 and 3. The angle does not change with size.
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